Getting started with Cloth Simulations

Beginner
simulation sculpting
To begin cloth simulations using Uniform’s simulation component, utilize the Pin tool to lock vertices and simulate the remaining mesh. Alternatively, use M2 with a box selection to isolate specific areas. Apply simulations to deformers (e.g., Move tool) by adding the Simulation Override from the Gallery, then configure parameters like damping or gravity in the Global Override list. Clear modules afterward to restore default tool behavior. This method efficiently enhances models with dynamic cloth effects.

Tools Used

All listed tools, procedural and overrides can be found in Uniform's gallery

Pin Simulation Kernel Deformer

Pin Simulation Kernel Deformer

Simulation

Simulation

Pose Deformer

Pose Deformer