Introduction to High Poly Sculpting

Beginner
sculpting
This guide introduces the core features for high-poly sculpting in Uniform, focusing on essential tools for beginners. It covers Surface Displacement Brushes, Paint Brushes, Deformers, and the Scene Transform tool, along with brush adjustments, color application, and object manipulation. Instructions include touch and keyboard shortcuts, mesh rebuilding, symmetry toggling, and scene organization via the Outliner Inspector. Designed for new users, it provides a foundation for sculpting without requiring advanced techniques.

Tools Used

All listed tools, procedural and overrides can be found in Uniform's gallery

Square Clay Displacement Brush

Square Clay Displacement Brush

Sharp Displacement Brush

Sharp Displacement Brush

Trim Displacement Brush

Trim Displacement Brush

Move Delta Deformer

Move Delta Deformer

Elastic Delta Deformer

Elastic Delta Deformer

Scene Transform Delta Deformer

Scene Transform Delta Deformer