Create Stylized Hair using GeoCurve

Intermediate
curves sculpting
GeoCurves in Uniform are high-poly mesh tubes that behave like splines, making them ideal for stylized hair creation. The workflow involves using tools such as Draw Curve to generate strands, Apply as GeoCurve for conversion, and various deformation tools for refinement. Additional features include Variant Curve for duplicating splines, Radius Tilt for shaping, and Move Geodesic for strand adjustments. Advanced customization is possible through profile editing and multi-object transformations.

Tools Used

All listed tools, procedural and overrides can be found in Uniform's gallery

Draw Build Curve

Draw Build Curve

Rebuild Surface Process

Rebuild Surface Process

Radius Deformation Filter

Radius Deformation Filter

Variant Build Curve

Variant Build Curve

Move Delta Deformer

Move Delta Deformer

Geodesic Move Delta Deformer

Geodesic Move Delta Deformer

Merge Graph Layout

Merge Graph Layout

Duplicate Region Edit

Duplicate Region Edit