Using References to share colors and materials

Intermediate
painting workspace
References in Uniform enable centralized management of color palettes and materials across a Workspace. By modifying reference values, all objects update automatically. References support all object types, including sculpts, textures, curves, and volumes. To use, access the References Inspector to edit or apply references. Applying a reference to an object creates a Reference Fill Color layer (for paintable objects) or a Surface Overlay module (for procedural objects). Adjustments such as hue, saturation, and opacity can be made on top of the original referenced color.