---
title: "Introduction to High Poly Sculpting | Uniform | Sparseal"
url: "https://sparseal.com/uniform/tutorials/intro-sculpt/"
language: "en"
description: "This guide introduces the core features for high-poly sculpting in Uniform, focusing on essential tools for beginners. It covers Surface Displacement Brushes, Paint Brushes, Deformers, and the Scene Transform tool, along with brush adjustments, color application, and object manipulation. Instructions include touch and keyboard shortcuts, mesh rebuilding, symmetry toggling, and scene organization via the Outliner Inspector. Designed for new users, it provides a foundation for sculpting without requiring advanced techniques."
---

# Introduction to High Poly Sculpting

Beginner

sculpting

[YouTube video player](https://www.youtube.com/embed/7diolmTlozQ?si=QPY5pm4S030NFHMg)

This guide introduces the core features for high-poly sculpting in Uniform, focusing on essential tools for beginners. It covers Surface Displacement Brushes, Paint Brushes, Deformers, and the Scene Transform tool, along with brush adjustments, color application, and object manipulation. Instructions include touch and keyboard shortcuts, mesh rebuilding, symmetry toggling, and scene organization via the Outliner Inspector. Designed for new users, it provides a foundation for sculpting without requiring advanced techniques.

## Tools Used

All listed tools, procedural and overrides can be found in Uniform's gallery

![Square Clay Displacement Brush](https://sparseal.com/uniform/assets/tools/square_clay_displacement_brush.png)

### Square Clay Displacement Brush

![Sharp Displacement Brush](https://sparseal.com/uniform/assets/tools/sharp_displacement_brush.png)

### Sharp Displacement Brush

![Trim Displacement Brush](https://sparseal.com/uniform/assets/tools/trim_displacement_brush.png)

### Trim Displacement Brush

![Move Delta Deformer](https://sparseal.com/uniform/assets/tools/move_delta_deformer.png)

### Move Delta Deformer

![Elastic Delta Deformer](https://sparseal.com/uniform/assets/tools/elastic_delta_deformer.png)

### Elastic Delta Deformer

![Scene Transform Delta Deformer](https://sparseal.com/uniform/assets/tools/scene_transform_delta_deformer.png)

### Scene Transform Delta Deformer

This is how you can get started with high-poly sculpting in Uniform. We’ll cover the basic features you’ll use most frequently during the sculpting process. If you’re completely new to 3D art, focusing on these features first is an excellent way to begin, as you don’t need to dive into more complex tools to create visually appealing artwork.

Your main sculpting brushes can be found in the bar launcher. In Uniform, these are referred to as Surface Displacement Brushes. After selecting any of these brushes, you can use the pencil over the mesh to apply the base effect of the brush. Hold down the M1 button to invert the direction of the displacement or hold down M0 to smooth the surface.

You can adjust the radius and strength of the brush using touch shortcut controls. Additionally, you can change the radius by dragging three fingers on the screen or by holding down the B key on a hardware keyboard.

Next, there’s the Paint Brush, which you can use to add color to your model. You can change the painting color in the widget at the top right of the screen or by using the color pickers that appear when holding down the UI layer shortcut. Hold down M0 to smooth the color and M2 to sample colors from the model.

Following this, there are three yellow tools. These are called Deformers and are designed to alter the overall shape of the object. Each tool produces a different effect.

The last tool is the Scene Transform tool. This tool allows you to reposition objects in the scene without deforming them.

You can add more objects to the scene from the Add Panel. Select any of the Procedural Mesh presets, which will create a new object with adjustable gizmos to modify its shape. If you want to sculpt on the object, select “Apply as GeoMesh.”

To switch sculpting between different objects, simply tap with a finger. Alternatively, you can hold down the “Select” shortcut and tap with the Pencil to achieve the same result.

After sculpting for a while or performing large deformations, you may notice that the polygons become too stretched, and brushes start to produce artifacts. To fix this and continue sculpting, use the Rebuild button in the Surface Information widget. The control above this button allows you to adjust how much detail you want to preserve.

You can toggle the symmetry of the last selected object by using the X Symmetry button.

Finally, you can use the Outliner Inspector to organize your scene, rename, duplicate, and delete objects. All options for an object can be found in the options menu of its Outliner entry.

## More Tutorials

[

![Create Stylized Hair using GeoCurve](https://sparseal.com/uniform/assets/tutorials/geocurve-stylized-hair.webp)

### Create Stylized Hair using GeoCurve

Intermediate

curves sculpting



](https://sparseal.com/uniform/tutorials/geocurve-stylized-hair/)[

![Dynamic brush effects with Brush Overlay modules](https://sparseal.com/uniform/assets/tutorials/brush-overlays.webp)

### Dynamic brush effects with Brush Overlay modules

Advanced

sculpting painting



](https://sparseal.com/uniform/tutorials/brush-overlays/)[

![Getting started with Cloth Simulations](https://sparseal.com/uniform/assets/tutorials/intro-simulations.webp)

### Getting started with Cloth Simulations

Beginner

simulation sculpting



](https://sparseal.com/uniform/tutorials/intro-simulations/)[

![Introduction to SDF modelling with SolidVolume](https://sparseal.com/uniform/assets/tutorials/intro-sdf.webp)

### Introduction to SDF modelling with SolidVolume

Beginner

volume sculpting



](https://sparseal.com/uniform/tutorials/intro-sdf/)[

![Prepare Uniform scenes for 3D Printing](https://sparseal.com/uniform/assets/tutorials/printing.webp)

### Prepare Uniform scenes for 3D Printing

Intermediate

sculpting workspace



](https://sparseal.com/uniform/tutorials/printing/)[

![Advanced Sculpting features overview](https://sparseal.com/uniform/assets/tutorials/mid-sculpt.webp)

### Advanced Sculpting features overview

Intermediate

sculpting



](https://sparseal.com/uniform/tutorials/mid-sculpt/)[

![Viewport Shading with Surface Views](https://sparseal.com/uniform/assets/tutorials/surface-views.webp)

### Viewport Shading with Surface Views

Beginner

workspace painting sculpting rendering



](https://sparseal.com/uniform/tutorials/surface-views/)

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